RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN! DANGER TOWER ============ Your plan: break into the 'Danger Tower' and steal the largest diamond ever found. After disabling the alarm system you gain access to the basement and manage to take the treasure. Unfortunately, the ultimate holobot alarm is activated. Now you must overcome 15 floors plenty of holobots to reach the top of the tower and get away. THE HOLOBOTS ============ Luckyly you carry an holo-neutralizer device, but it takes effect in 60 seconds. If you want to survive, you'll have to run until then! There are 4 different kinds of holobots: Leribot --> It moves horizontally across a certain area. Updobot --> It moves vertically across a certain area. Rebounbot --> It flies all over the room and rebounds against the walls. Huntbot --> It flies after you all over the room. CONTROLS ======== CURSORS/JOYPAD: Main character control STOP: Pause game ESC: Back to title screen TECHNICAL SPECS =============== Minimum requirements: An MSX1 and a TV set to connect it to :) Extra feature: Optional FM sound. STAFF ===== Code: Danger Team Graphics: Danger Team Sound Effects: Danger Team Level Design: Danger Team Music (used without permission): - In-game tune: 'Fighting Story' by 'Kamikiken' - Ending tune: 'Yuyu' by unknown composer DISCLAIMER ========== This game has been developed for the MSXDev'08 contest. As it's almost impossible to contact the composers of the music we used in the game, we will donate any prize we could win from the contest to the MSXDev organization in order to be used for the next edition. Enjoy... and RUN! Danger Team (c) 2009 RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!