Mecha Taisen on Planet Oldskool MSXDEV 2006 DamageX Introduction In this turn-based strategy game, the player will take command of the Mega Super X military in the fight against neighbor countries Ataranakya and Kami Doa, as well as mysterious outside invaders. Requirements running the game from ROM - any MSX computer with 8KB RAM or more running the game from disk - (rename the ROM file to a .COM) 64KB RAM or more joystick/pad with two buttons Gameplay The player takes the first turn, during which time she can move units or attack enemies. Each unit has a certain limitted movement range, as well as weapons with various effective ranges. Some weapons may be used after movement (these will be marked with a small "p" in the weapons list) while others may not. After ending the turn, the opponent (AI) will move its units. If the player's unit is attacked during the opponent's turn, the player is given the option of counter-attacking (if possible), defending against the attack to decrease the amount of damage sustained, or attempting to evade the attack. - If all the player's units are destroyed, the game will end. - When all the enemy units are destroyed, the player will proceed to an intermission screen where she may upgrade units or change pilots. - Cash is earned by destroying enemy units, but may be spent for repairs if any of the player's own units are destroyed. - Pilots earn experience points when initiating an attack. As the pilot's experience level increases, the pilot's abilities will increase gradually. - The terrain that a unit is located on can affect its ability to defend against enemy attacks. Upgrades Units can be upgraded in three ways. Upgrading the structure will add 100 hitpoints, 10 energy points, and 100 armor points. Upgrading the mobility will add 10 agility points and half of a movement point. Upgrading weapons will add 100 damage points to each weapon. The cost of upgrading increases with each iteration.