F. Kenton "Doc Mojo" Musgrave

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QAEB Cloud Code

This contains a complete, minimal C implementation of a QAEB ray tracer.
It is capable of rendering both terrains and clouds. Compiling it as is, it
will render an image of a cloud with single scattering.

The basic fractal and multifractal functions described in Chapters 14 and
16 reside in
fractal.c in this directory.


billow.c

cloud.h

fractal.c

func.c

init.c

light.c

main.c

Makefile

march.c

misc.c

noise.c

noise_table.c

render.c