F.
Kenton "Doc Mojo" Musgrave
Pandromeda's MojoWorld: www.pandromeda.com
Larry Gritz's Renderman Shaders
This is the README file
for the texture demos for Ken "Doc Mojo"
Musgrave's example procedural shaders from Chapter 15 of:
_Texturing and Modeling:
A Procedural Approach_, by David S. Ebert,
F. Kenton Musgrave, Darwyn Peachey, Ken Perlin, and Steven Worley.
Morgan Kaufmann, 2002. ISBN 1-55860-848-6.
These examples consist of RenderMan (R) Shading Language source code
and RIB (RenderMan Interface Bytestream) for sample scenes using the
shaders. RenderMan is a registered trademark of Pixar. All rights
reserved.
These RIB files and shaders
have been tested on both Pixar's
PhotoRealistic RenderMan (prman), and the Blue Moon Rendering Tools.
Here's how to view the demos:
1. Type one of the following
commands at the UNIX prompt (depending on
whether you're using prman or BMRT):
make -f Makefile.prman
- or -
make -f Makefile.bmrt
2. This will cause all
of the shaders to compile and the RIB files to render.
Sit back and relax, it will take a few minutes to render the image
files.
3. Use your favorite TIFF
image viewer to display these files. Don't
forget to gamma correct as necessary for your display device.