[Configuration] BasedOn=..\Engine\Config\BaseInput.ini [Engine.PlayerInput] ;--------------------------------------------------------------------------------------- ; BINDINGS USED AS ALIASES TO KEEP CONTROLLER AND KEYBOARD/MOUSE IN SYNC ;--------------------------------------------------------------------------------------- .Bindings=(Name="Game_MoveAction",Command="ButtonPress A | OnRelease ButtonRelease A") .Bindings=(Name="Game_Melee",Command="ButtonPress B | OnRelease ButtonRelease B") .Bindings=(Name="Game_Pickup",Command="ButtonPress X | OnRelease ButtonRelease X | OnRelease CancelCine 2.0") .Bindings=(Name="Game_POI",Command="ButtonPress Y | OnRelease ButtonRelease Y") .Bindings=(Name="Game_Taccom",Command="ButtonPress L1 | OnRelease ButtonRelease L1") .Bindings=(Name="Game_Target",Command="ButtonPress L2 | OnRelease ButtonRelease L2") .Bindings=(Name="Game_Crouch",command="ButtonPress L3 | OnRelease ButtonRelease L3") .Bindings=(Name="Game_Reload",Command="ButtonPress R1 | OnRelease ButtonRelease R1") .Bindings=(Name="Game_Shoot",Command="ButtonPress R2 | OnRelease ButtonRelease R2") .Bindings=(Name="Game_Zoom",command="ButtonPress R3 | OnRelease ButtonRelease R3") .Bindings=(Name="Game_Grenades",Command="ButtonPress DPad_Up | OnRelease ButtonRelease DPad_Up") .Bindings=(Name="Game_Pistols",Command="ButtonPress DPad_Down | OnRelease ButtonRelease DPad_Down") .Bindings=(Name="Game_Weap1",Command="ButtonPress DPad_Right | OnRelease ButtonRelease DPad_Right") .Bindings=(Name="Game_Weap2",Command="ButtonPress DPad_Left | OnRelease ButtonRelease DPad_Left") .Bindings=(Name="Game_Pause",Command="OnRelease ConditionalPauseGame") .Bindings=(Name="Game_Scoreboard",Command="ButtonPress Back | OnRelease ButtonRelease Back") .Bindings=(Name="Game_LookX",Command="Axis aTurn Speed=1.0 DeadZone=0.3") .Bindings=(Name="Game_LookY",Command="Axis aLookup Speed=0.75 DeadZone=0.3") .Bindings=(Name="Game_Strafe",Command="Axis aStrafe Speed=1.0 DeadZone=0.3") .Bindings=(Name="Game_Movement",Command="Axis aBaseY Speed=1.0 DeadZone=0.3") .Bindings=(Name="Game_Walk",Command="ButtonPress Walk | OnRelease ButtonRelease Walk") .Bindings=(Name="Game_TurnLeft",Command="Axis aBaseX Speed=-60.0 DeadZone=0.3") .Bindings=(Name="Game_TurnRight",Command="Axis aBaseX Speed=60.0 DeadZone=0.3") .Bindings=(Name="Game_MoveForward",Command="Axis aBaseY Speed=1.0") .Bindings=(Name="Game_MoveBackward",Command="Axis aBaseY Speed=-1.0") .Bindings=(Name="Game_StrafeLeft",Command="Axis aStrafe Speed=-1.0") .Bindings=(Name="Game_StrafeRight",Command="Axis aStrafe Speed=+1.0") .Bindings=(Name="Game_PrevWeapon",Command="PrevWeapon") .Bindings=(Name="Game_NextWeapon",Command="NextWeapon") ;----------------------------------------------------------------------------------------- ; BINDINGS USED BY THE UI SYSTEM TO DISPLAY AN ICONIC REPRESENTATION OF THE ABOVE BINDINGS ;----------------------------------------------------------------------------------------- .Bindings=(Name="UI_MoveAction",Command="Game_MoveAction") .Bindings=(Name="UI_Melee",Command="Game_Melee") .Bindings=(Name="UI_Pickup",Command="Game_Pickup") .Bindings=(Name="UI_POI",Command="Game_POI") .Bindings=(Name="UI_Taccom",Command="Game_Taccom") .Bindings=(Name="UI_Target",Command="Game_Target") .Bindings=(Name="UI_Crouch",command="Game_Crouch") .Bindings=(Name="UI_Reload",Command="Game_Reload") .Bindings=(Name="UI_Shoot",Command="Game_Shoot") .Bindings=(Name="UI_Zoom",command="Game_Zoom") .Bindings=(Name="UI_Grenades",Command="Game_Grenades") .Bindings=(Name="UI_Pistols",Command="Game_Pistols") .Bindings=(Name="UI_Weap1",Command="Game_Weap1") .Bindings=(Name="UI_Weap2",Command="Game_Weap2") .Bindings=(Name="UI_Pause",Command="Game_Pause") .Bindings=(Name="UI_Scoreboard",Command="Game_Scoreboard") .Bindings=(Name="UI_LookX",Command="Game_LookX") .Bindings=(Name="UI_LookY",Command="Game_LookY") .Bindings=(Name="UI_Strafe",Command="Game_Strafe") .Bindings=(Name="UI_Movement",Command="Game_Movement") .Bindings=(Name="UI_Walk",Command="Game_Walk") .Bindings=(Name="UI_Gas",Command="Game_MoveForward") .Bindings=(Name="UI_Break",Command="Game_MoveBackward") .Bindings=(Name="UI_SteerLeft",Command="Game_StrafeLeft") .Bindings=(Name="UI_SteerRight",Command="Game_StrafeRight") ;--------------------------------------------------------------------------------------- ; BINDINGS USED ON CONTROLLER ;--------------------------------------------------------------------------------------- .Bindings=(Name="XboxTypeS_A",Command="Game_MoveAction") .Bindings=(Name="XboxTypeS_B",Command="Game_Melee") .Bindings=(Name="XboxTypeS_X",Command="Game_Pickup") .Bindings=(Name="XboxTypeS_Y",Command="Game_POI") .Bindings=(Name="XboxTypeS_LeftShoulder",Command="Game_Taccom") .Bindings=(Name="XboxTypeS_LeftTrigger",Command="Game_Target") .Bindings=(Name="XboxTypeS_LeftThumbstick",command="Game_Crouch") .Bindings=(Name="XboxTypeS_RightShoulder",Command="Game_Reload") .Bindings=(Name="XboxTypeS_RightTrigger",Command="Game_Shoot") .Bindings=(Name="XboxTypeS_RightThumbstick",command="Game_Zoom") .Bindings=(Name="XboxTypeS_DPad_Up",Command="Game_Grenades") .Bindings=(Name="XboxTypeS_DPad_Down",Command="Game_Pistols") .Bindings=(Name="XboxTypeS_DPad_Left",Command="Game_Weap2") .Bindings=(Name="XboxTypeS_DPad_Right",Command="Game_Weap1") .Bindings=(Name="XboxTypeS_Start",Command="Game_Pause") .Bindings=(Name="XboxTypeS_Back",Command="Game_Scoreboard") .Bindings=(Name="XboxTypeS_RightX",Command="Game_LookX") .Bindings=(Name="XboxTypeS_RightY",Command="Game_LookY") .Bindings=(Name="XboxTypeS_LeftX",Command="Game_Strafe") .Bindings=(Name="XboxTypeS_LeftY",Command="Game_Movement") ;--------------------------------------------------------------------------------------- ; BINDINGS USED ON KEYBOARD/MOUSE ;--------------------------------------------------------------------------------------- ; THIS WHOLE SECTION IS NOW USED WHEN SOMEONE PLAYS W/O A PROFILE AND ; WHEN RESETTING THE DEFAULTS ;--------------------------------------------------------------------------------------- .Bindings=(Name="W",Command="Game_MoveForward") .Bindings=(Name="S",Command="Game_MoveBackward") .Bindings=(Name="A",Command="Game_StrafeLeft") .Bindings=(Name="D",Command="Game_StrafeRight") .Bindings=(Name="SpaceBar",Command="Game_MoveAction | OnRelease CancelCine 2.0") .Bindings=(Name="C",Command="Game_Crouch") .Bindings=(Name="LeftControl",Command="Game_Walk") .Bindings=(Name="LeftMouseButton",Command="Game_Shoot") .Bindings=(Name="RightMouseButton",Command="Game_Target") .Bindings=(Name="F",Command="Game_Melee") .Bindings=(Name="R",Command="Game_Reload") .Bindings=(Name="ThumbMouseButton",Command="Game_Reload") .Bindings=(Name="T",Command="Game_Zoom") .Bindings=(Name="MiddleMouseButton",Command="Game_Zoom") .Bindings=(Name="One",Command="Game_Weap1") .Bindings=(Name="Two",Command="Game_Weap2") .Bindings=(Name="Four",Command="Game_Grenades") .Bindings=(Name="Three",Command="Game_Pistols") .Bindings=(Name="MouseScrollUp",Command="Game_PrevWeapon") .Bindings=(Name="MouseScrollDown",Command="Game_NextWeapon") .Bindings=(Name="E",Command="Game_Pickup") .Bindings=(Name="Q",Command="Game_POI") .Bindings=(Name="G",Command="Game_Taccom") .Bindings=(Name="Pause",Command="Game_Pause") .Bindings=(Name="Tab",Command="Game_Scoreboard") .Bindings=(Name="Enter",Command="OnRelease CancelCine 2.0") .Bindings=(Name="Escape",Command="Game_Pause") [Engine.Console] ConsoleKey=Subtract TypeKey=Tilde [WarfareGame.WarPlayerInput] RunWalkTransitionThreshold=0.75 TargetingModeViewScalePct=0.85 bAutoCenterPitch=TRUE PitchAutoCenterDelay=2.0 PitchAutoCenterSpeed=0.5 PitchAutoCenterSpeedRoadieRun=1.75 [Engine.UIInputConfiguration] +WidgetInputAliases=(WidgetClassName="Engine.UIScreenObject",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))))) +WidgetInputAliases=(WidgetClassName="Engine.ConsoleEntry",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))))) +WidgetInputAliases=(WidgetClassName="Engine.UIObject",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="ShowContextMenu",LinkedInputKeys=((InputKeyName="RightMouseButton"))))))) +WidgetInputAliases=(WidgetClassName="Engine.UIButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter",ModifierKeyFlags=0),(InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_Start",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_A",ModifierKeyFlags=0))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="Gamepad_RightStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0))))))) +WidgetInputAliases=(WidgetClassName="Engine.UICheckbox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="Gamepad_RightStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="Gamepad_RightStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) +WidgetInputAliases=(WidgetClassName="Engine.UIComboBox",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))),(StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"))))))) +WidgetInputAliases=(WidgetClassName="Engine.UIList",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="MouseScrollUp"))),(InputAliasName="MoveSelectionDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="MouseScrollDown"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"))),(InputAliasName="SelectFirstElement",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="SelectLastElement",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="PageUp",LinkedInputKeys=((InputKeyName="PageUp"))),(InputAliasName="PageDown",LinkedInputKeys=((InputKeyName="PageDown"))),(InputAliasName="SelectAllItems",LinkedInputKeys=((InputKeyName="A",ModifierKeyFlags=42))),(InputAliasName="SubmitListSelection",LinkedInputKeys=((InputKeyName="XboxTypeS_A"),(InputKeyName="Enter"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=24))),(InputAliasName="ResizeColumn",LinkedInputKeys=((InputKeyName="MouseY",ModifierKeyFlags=0),(InputKeyName="MouseX",ModifierKeyFlags=0))))))) +WidgetInputAliases=(WidgetClassName="Engine.UIContextMenu",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="HideContextMenu",LinkedInputKeys=((InputKeyName="Escape"))))))) +WidgetInputAliases=(WidgetClassName="Engine.UIEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left",ModifierKeyFlags=0))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home",ModifierKeyFlags=0))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End",ModifierKeyFlags=0))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="Zero"),(InputKeyName="One"),(InputKeyName="Two"),(InputKeyName="Three"),(InputKeyName="Four"),(InputKeyName="Five"),(InputKeyName="Six"),(InputKeyName="Seven"),(InputKeyName="Eight"),(InputKeyName="Nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadFour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadSix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Add"),(InputKeyName="Subtract"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) +WidgetInputAliases=(WidgetClassName="Engine.UILabelButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter",ModifierKeyFlags=0),(InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_A",ModifierKeyFlags=0))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0))))))) +WidgetInputAliases=(WidgetClassName="Engine.UINumericEditBox",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="SubmitText",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="DeleteCharacter",LinkedInputKeys=((InputKeyName="Delete"))),(InputAliasName="MoveCursorLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="MoveCursorRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"))),(InputAliasName="MoveCursorToLineStart",LinkedInputKeys=((InputKeyName="Home"))),(InputAliasName="MoveCursorToLineEnd",LinkedInputKeys=((InputKeyName="End"))),(InputAliasName="BackSpace",LinkedInputKeys=((InputKeyName="BackSpace"),(InputKeyName="XboxTypeS_X"))),(InputAliasName="Char",LinkedInputKeys=((InputKeyName="A"),(InputKeyName="B"),(InputKeyName="C"),(InputKeyName="D"),(InputKeyName="E"),(InputKeyName="F"),(InputKeyName="G"),(InputKeyName="H"),(InputKeyName="I"),(InputKeyName="J"),(InputKeyName="K"),(InputKeyName="L"),(InputKeyName="M"),(InputKeyName="N"),(InputKeyName="O"),(InputKeyName="P"),(InputKeyName="Q"),(InputKeyName="R"),(InputKeyName="S"),(InputKeyName="T"),(InputKeyName="U"),(InputKeyName="V"),(InputKeyName="W"),(InputKeyName="X"),(InputKeyName="Y"),(InputKeyName="Z"),(InputKeyName="Zero"),(InputKeyName="One"),(InputKeyName="Two"),(InputKeyName="Three"),(InputKeyName="Four"),(InputKeyName="Five"),(InputKeyName="Six"),(InputKeyName="Seven"),(InputKeyName="Eight"),(InputKeyName="Nine"),(InputKeyName="NumPadZero"),(InputKeyName="NumPadOne"),(InputKeyName="NumPadTwo"),(InputKeyName="NumPadThree"),(InputKeyName="NumPadFour"),(InputKeyName="NumPadFive"),(InputKeyName="NumPadSix"),(InputKeyName="NumPadSeven"),(InputKeyName="NumPadEight"),(InputKeyName="NumPadNine"),(InputKeyName="Multiply"),(InputKeyName="Add"),(InputKeyName="Subtract"),(InputKeyName="Decimal"),(InputKeyName="Divide"),(InputKeyName="Semicolon"),(InputKeyName="Equals"),(InputKeyName="Comma"),(InputKeyName="Underscore"),(InputKeyName="Period"),(InputKeyName="Slash"),(InputKeyName="Tilde"),(InputKeyName="LeftBracket"),(InputKeyName="Backslash"),(InputKeyName="RightBracket"),(InputKeyName="Quote"),(InputKeyName="Character"))),(InputAliasName="Consume",LinkedInputKeys=((InputKeyName="LeftShift"),(InputKeyName="RightShift"),(InputKeyName="LeftControl"),(InputKeyName="RightControl"),(InputKeyName="LeftAlt"),(InputKeyName="RightAlt"),(InputKeyName="Up"),(InputKeyName="Down"))),(InputAliasName="IncrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="Add"))),(InputAliasName="DecrementNumericValue",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Subtract"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))))) +WidgetInputAliases=(WidgetClassName="Engine.UIOptionListBase",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))))) +WidgetInputAliases=(WidgetClassName="Engine.UIScene",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="CloseScene",LinkedInputKeys=((InputKeyName="Escape"),(InputKeyName="XboxTypeS_B"),(InputKeyName="XboxTypeS_Back"))))),(StateClassName="Engine.UIState_Enabled",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton",ModifierKeyFlags=0),(InputKeyName="RightMouseButton",ModifierKeyFlags=0),(InputKeyName="MiddleMouseButton",ModifierKeyFlags=0))))))) +WidgetInputAliases=(WidgetClassName="Engine.UIScrollbar",WidgetStates=((StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) +WidgetInputAliases=(WidgetClassName="Engine.UIScrollbarMarkerButton",WidgetStates=((StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY"))))))) +WidgetInputAliases=(WidgetClassName="Engine.UISlider",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))),(InputAliasName="DecrementSliderValue",LinkedInputKeys=((InputKeyName="Subtract"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Character"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Left"))),(InputAliasName="IncrementSliderValue",LinkedInputKeys=((InputKeyName="Add"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="DragSlider"))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY"))))))) +WidgetInputAliases=(WidgetClassName="Engine.UITabButton",WidgetStates=((StateClassName="Engine.UIState_TargetedTab",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter",ModifierKeyFlags=0),(InputKeyName="SpaceBar",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_Start",ModifierKeyFlags=0),(InputKeyName="XboxTypeS_A",ModifierKeyFlags=0))))))) +WidgetInputAliases=(WidgetClassName="Engine.UITabControl",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NextPage",LinkedInputKeys=((InputKeyName="Tab"),(InputKeyName="XboxTypeS_RightTrigger"))),(InputAliasName="PreviousPage",LinkedInputKeys=((InputKeyName="Tab",ModifierKeyFlags=28),(InputKeyName="XboxTypeS_LeftTrigger"))))))) +WidgetInputAliases=(WidgetClassName="Engine.UIToggleButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))),(InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="XboxTypeS_A"))))))) +WidgetInputAliases=(WidgetClassName="WarfareGame.UIOptionButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="MoveSelectionRight",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Right"))),(InputAliasName="MoveSelectionLeft",LinkedInputKeys=((InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Left"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Down"))))))) +WidgetInputAliases=(WidgetClassName="WarfareGame.UITextSlider",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Gamepad_RightStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))),(InputAliasName="DecrementSliderValue",LinkedInputKeys=((InputKeyName="Subtract"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="Character"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="IncrementSliderValue",LinkedInputKeys=((InputKeyName="Add"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))),(InputAliasName="DragSlider"))),(StateClassName="Engine.UIState_Pressed",StateInputAliases=((InputAliasName="DragSlider",LinkedInputKeys=((InputKeyName="MouseX"),(InputKeyName="MouseY"))))))) +WidgetInputAliases=(WidgetClassName="WarfareGame.WarLabelButtonOnlyClickable",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="Gamepad_LeftStick_Up"),(InputKeyName="Gamepad_RightStick_Up"),(InputKeyName="XboxTypeS_DPad_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="Gamepad_RightStick_Down"),(InputKeyName="Gamepad_LeftStick_Down"),(InputKeyName="XboxTypeS_DPad_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="Gamepad_RightStick_Left"),(InputKeyName="Gamepad_LeftStick_Left"),(InputKeyName="XboxTypeS_DPad_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="Gamepad_RightStick_Right"),(InputKeyName="Gamepad_LeftStick_Right"),(InputKeyName="XboxTypeS_DPad_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton"))))))) +WidgetInputAliases=(WidgetClassName="WarfareGame.WarUIButtonBarButton",WidgetStates=((StateClassName="Engine.UIState_Focused",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="Enter"),(InputKeyName="SpaceBar"),(InputKeyName="XboxTypeS_Start"),(InputKeyName="XboxTypeS_A"))),(InputAliasName="NavFocusUp",LinkedInputKeys=((InputKeyName="Up"),(InputKeyName="XboxTypeS_DPad_Up"),(InputKeyName="Gamepad_LeftStick_Up"))),(InputAliasName="NavFocusDown",LinkedInputKeys=((InputKeyName="Down"),(InputKeyName="XboxTypeS_DPad_Down"),(InputKeyName="Gamepad_LeftStick_Down"))),(InputAliasName="NavFocusLeft",LinkedInputKeys=((InputKeyName="Left"),(InputKeyName="XboxTypeS_DPad_Left"),(InputKeyName="Gamepad_LeftStick_Left"))),(InputAliasName="NavFocusRight",LinkedInputKeys=((InputKeyName="Right"),(InputKeyName="XboxTypeS_DPad_Right"),(InputKeyName="Gamepad_LeftStick_Right"))))),(StateClassName="Engine.UIState_Active",StateInputAliases=((InputAliasName="Clicked",LinkedInputKeys=((InputKeyName="LeftMouseButton")))))))